| JUCE
    | 
Represents one of the nodes, or processors, in an AudioProcessorGraph. More...
#include <juce_AudioProcessorGraph.h>
| Public Types | |
| using | Ptr = ReferenceCountedObjectPtr<Node> | 
| A convenient typedef for referring to a pointer to a node object. | |
| Public Member Functions | |
| AudioProcessor * | getProcessor () const noexcept | 
| The actual processor object that this node represents. | |
| bool | isBypassed () const noexcept | 
| Returns if the node is bypassed or not. | |
| void | setBypassed (bool shouldBeBypassed) noexcept | 
| Tell this node to bypass processing. | |
| bool | userRequestedBypass () const | 
| Node (NodeID n, std::unique_ptr< AudioProcessor > p) noexcept | |
|  Public Member Functions inherited from ReferenceCountedObject | |
| void | incReferenceCount () noexcept | 
| Increments the object's reference count. | |
| void | decReferenceCount () noexcept | 
| Decreases the object's reference count. | |
| bool | decReferenceCountWithoutDeleting () noexcept | 
| Decreases the object's reference count. | |
| int | getReferenceCount () const noexcept | 
| Returns the object's current reference count. | |
| Public Attributes | |
| const NodeID | nodeID | 
| The ID number assigned to this node. | |
| NamedValueSet | properties | 
| A set of user-definable properties that are associated with this node. | |
| Additional Inherited Members | |
|  Protected Member Functions inherited from ReferenceCountedObject | |
| ReferenceCountedObject ()=default | |
| Creates the reference-counted object (with an initial ref count of zero). | |
| ReferenceCountedObject (const ReferenceCountedObject &) noexcept | |
| Copying from another object does not affect this one's reference-count. | |
| ReferenceCountedObject (ReferenceCountedObject &&) noexcept | |
| Copying from another object does not affect this one's reference-count. | |
| ReferenceCountedObject & | operator= (const ReferenceCountedObject &) noexcept | 
| Copying from another object does not affect this one's reference-count. | |
| ReferenceCountedObject & | operator= (ReferenceCountedObject &&) noexcept | 
| Copying from another object does not affect this one's reference-count. | |
| virtual | ~ReferenceCountedObject () | 
| Destructor. | |
| void | resetReferenceCount () noexcept | 
| Resets the reference count to zero without deleting the object. | |
Represents one of the nodes, or processors, in an AudioProcessorGraph.
To create a node, call AudioProcessorGraph::addNode().
A convenient typedef for referring to a pointer to a node object.
| 
 | noexcept | 
References jassert.
| 
 | noexcept | 
The actual processor object that this node represents.
| 
 | noexcept | 
Returns if the node is bypassed or not.
References approximatelyEqual().
| 
 | noexcept | 
Tell this node to bypass processing.
| bool AudioProcessorGraph::Node::userRequestedBypass | ( | ) | const | 
| const NodeID AudioProcessorGraph::Node::nodeID | 
The ID number assigned to this node.
This is assigned by the graph that owns it, and can't be changed.
| NamedValueSet AudioProcessorGraph::Node::properties | 
A set of user-definable properties that are associated with this node.
This can be used to attach values to the node for whatever purpose seems useful. For example, you might store an x and y position if your application is displaying the nodes on-screen.