Advanced properties of an AudioProcessorValueTreeState::Parameter.  
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#include <juce_AudioProcessorValueTreeState.h>
◆ withStringFromValueFunction()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withStringFromValueFunction | ( | StringFromValue | x | ) | const | 
      
 
 
◆ withValueFromStringFunction()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withValueFromStringFunction | ( | ValueFromString | x | ) | const | 
      
 
 
◆ withLabel()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withLabel | ( | String | x | ) | const | 
      
 
 
◆ withCategory()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withCategory | ( | Category | x | ) | const | 
      
 
 
◆ withMeta()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withMeta | ( | bool | x | ) | const | 
      
 
 
◆ withAutomatable()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withAutomatable | ( | bool | x | ) | const | 
      
 
 
◆ withInverted()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withInverted | ( | bool | x | ) | const | 
      
 
 
◆ withDiscrete()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withDiscrete | ( | bool | x | ) | const | 
      
 
 
◆ withBoolean()
      
        
          | auto AudioProcessorValueTreeStateParameterAttributes::withBoolean | ( | bool | x | ) | const | 
      
 
Pass 'true' if this parameter only has two valid states. 
Using an AudioParameterBool might be a better choice than setting this flag. 
References withMember(), and x.
 
 
◆ getAudioParameterFloatAttributes()
      
        
          | const auto & AudioProcessorValueTreeStateParameterAttributes::getAudioParameterFloatAttributes | ( |  | ) | const | 
      
 
 
◆ getDiscrete()
      
        
          | const auto & AudioProcessorValueTreeStateParameterAttributes::getDiscrete | ( |  | ) | const | 
      
 
- Returns
- 'true' if this parameter has discrete steps, or 'false' if the parameter is continuous. 
 
 
◆ getBoolean()
      
        
          | const auto & AudioProcessorValueTreeStateParameterAttributes::getBoolean | ( |  | ) | const | 
      
 
- Returns
- 'true' if this parameter only has two valid states. 
 
 
The documentation for this class was generated from the following file: