| JUCE
    | 
Contains status information about a mouse wheel event. More...
#include <juce_MouseEvent.h>
| Public Attributes | |
| float | deltaX | 
| The amount that the wheel has been moved in the X axis. | |
| float | deltaY | 
| The amount that the wheel has been moved in the Y axis. | |
| bool | isReversed | 
| Indicates whether the user has reversed the direction of the wheel. | |
| bool | isSmooth | 
| If true, then the wheel has continuous, un-stepped motion. | |
| bool | isInertial | 
| If true, then this event is part of the inertial momentum phase that follows the wheel being released. | |
Contains status information about a mouse wheel event.
| float MouseWheelDetails::deltaX | 
The amount that the wheel has been moved in the X axis.
If isReversed is true, then a negative deltaX means that the wheel has been pushed physically to the left. If isReversed is false, then a negative deltaX means that the wheel has been pushed physically to the right.
| float MouseWheelDetails::deltaY | 
The amount that the wheel has been moved in the Y axis.
If isReversed is true, then a negative deltaY means that the wheel has been pushed physically upwards. If isReversed is false, then a negative deltaY means that the wheel has been pushed physically downwards.
| bool MouseWheelDetails::isReversed | 
Indicates whether the user has reversed the direction of the wheel.
See deltaX and deltaY for an explanation of the effects of this value.
| bool MouseWheelDetails::isSmooth | 
If true, then the wheel has continuous, un-stepped motion.
| bool MouseWheelDetails::isInertial | 
If true, then this event is part of the inertial momentum phase that follows the wheel being released.