| JUCE
    | 
Structure used for AudioProcessor Callbacks. More...
#include <juce_AudioProcessor.h>
| Public Member Functions | |
| void | addBus (bool isInput, const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true) | 
| BusesProperties | withInput (const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true) const | 
| BusesProperties | withOutput (const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true) const | 
| Public Attributes | |
| Array< BusProperties > | inputLayouts | 
| The layouts of the input buses. | |
| Array< BusProperties > | outputLayouts | 
| The layouts of the output buses. | |
Structure used for AudioProcessor Callbacks.
| void AudioProcessor::BusesProperties::addBus | ( | bool | isInput, | 
| const String & | name, | ||
| const AudioChannelSet & | defaultLayout, | ||
| bool | isActivatedByDefault = true ) | 
| BusesProperties AudioProcessor::BusesProperties::withInput | ( | const String & | name, | 
| const AudioChannelSet & | defaultLayout, | ||
| bool | isActivatedByDefault = true ) const | 
| BusesProperties AudioProcessor::BusesProperties::withOutput | ( | const String & | name, | 
| const AudioChannelSet & | defaultLayout, | ||
| bool | isActivatedByDefault = true ) const | 
| Array<BusProperties> AudioProcessor::BusesProperties::inputLayouts | 
The layouts of the input buses.
| Array<BusProperties> AudioProcessor::BusesProperties::outputLayouts | 
The layouts of the output buses.