| JUCE
    | 
This abstract base class is implemented by LookAndFeel classes. More...
#include <juce_ProgressBar.h>
| Public Member Functions | |
| virtual | ~LookAndFeelMethods ()=default | 
| virtual void | drawProgressBar (Graphics &, ProgressBar &, int width, int height, double progress, const String &textToShow)=0 | 
| Draws a progress bar. | |
| virtual bool | isProgressBarOpaque (ProgressBar &)=0 | 
| virtual Style | getDefaultProgressBarStyle (const ProgressBar &)=0 | 
| Returns the default style a progress bar should use if one hasn't been set. | |
This abstract base class is implemented by LookAndFeel classes.
| 
 | virtualdefault | 
| 
 | pure virtual | 
Draws a progress bar.
If the progress value is less than 0 or greater than 1.0, this should draw a spinning bar that fills the whole space (i.e. to say that the app is still busy but the progress isn't known). It can use the current time as a basis for playing an animation.
To determine which style of progress-bar to draw call getResolvedStyle().
(Used by progress bars in AlertWindow).
Implemented in LookAndFeel_V4, LookAndFeel_V1, and LookAndFeel_V2.
| 
 | pure virtual | 
Implemented in LookAndFeel_V2, and LookAndFeel_V4.
| 
 | pure virtual | 
Returns the default style a progress bar should use if one hasn't been set.
Implemented in LookAndFeel_V2, and LookAndFeel_V4.