C Specification
The VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV structure is defined as:
// Provided by VK_NV_shader_atomic_float16_vector
typedef struct VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 shaderFloat16VectorAtomics;
} VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV;
Members
This structure describes the following features:
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure.
Description
If the VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV can also be used in the pNext chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.