General purpose response structure.
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#include <OgreWorkQueue.h>
General purpose response structure.
◆ Response()
◆ ~Response()
| Ogre::WorkQueue::Response::~Response |
( |
| ) |
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◆ getRequest()
| const Request * Ogre::WorkQueue::Response::getRequest |
( |
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const |
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inline |
Get the request that this is a response to (NB destruction destroys this)
◆ succeeded()
| bool Ogre::WorkQueue::Response::succeeded |
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const |
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inline |
Return whether this is a successful response.
◆ getMessages()
| const String & Ogre::WorkQueue::Response::getMessages |
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const |
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inline |
Get any diagnostic messages about the process.
◆ getData()
| const Any & Ogre::WorkQueue::Response::getData |
( |
| ) |
const |
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inline |
Return the response data (user defined, only valid on success)
◆ mRequest
| const Request* Ogre::WorkQueue::Response::mRequest |
Pointer to the request that this response is in relation to.
◆ mSuccess
| bool Ogre::WorkQueue::Response::mSuccess |
Whether the work item succeeded or not.
◆ mMessages
| String Ogre::WorkQueue::Response::mMessages |
◆ mData
| Any Ogre::WorkQueue::Response::mData |
Data associated with the result of the process.
The documentation for this struct was generated from the following file: